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GTA V: Game Informer - lidt flere informationer.

Af Supporter Aspirant kasp8838 | 09-11-2012 14:29 | 900 visninger | 0 svar
General Information: - There are 3 playable main characters. Their names are Trevor, Franklin and Michael. - You can switch between them at any point when not on a mission. When you switch, the camera zooms out into the sky and then back down to the character you switched to. - You can switch to another playable character during missions where they work together. This happens instantly. - Some missions will only have one of the main characters, whereas in other missions it may be two or all three together. - Each one has its own personality, motivations and skillset. When you're not controlling them, their lifes continue and you may be surprised to see what situations they find themselves in when you switch back. - Each character has his own story arc. - Of the main storyline missions, there'll be several complex missions focussed on heists in style of "Three Leaf Clover" from GTAIV. - Some characters from GTAIV will make an appearance in V. Niko won't be one of them. - During research, Rockstar took over a quarter million photos this time! - Census information and vehicle sales data were used as a guide to depict the game world. - Big advances in the game's lighting model with vast increases and advances in draw distance and levels of detail. Features: - You can flip off other characters in the game, and see interesting results dependent on who you're flipping off. - Vehicle physics have been updated. "The cars hold to the ground a bit better". It now feels more like a racing game, compared to GTA IV where they felt "big and boatlike". - After a hiatus in GTAIV, Ammu-Nation is back! - A lot of new side activities, including yoga, jet sking, base-jumping, tennis and golfing on a full golf course! - Rockstar felt that dating wouldn't fit in this game and have stripped this feature. - Mobile phone will return, but friends won't be calling as often as they did in GTAIV. It will be more streamlined and used for things like emails and Internet browsing. - Random character encounters throughout the map, much akin to those in GTAIV but this time there's a greater variety and they're fully motion captured. - Dynamic missions, similar to Red Dead's "Unique World Events" make a return. - Examples include characters with broken down cars, a hitch hiker, or two parked cars with dead bodies around them - which you can investigate to initiate dynamic missions. - Dynamic "state machines" were coded in the game, allowing non-playable characters to go about their daily lifes. For example, you may see gardeners and cleaners waiting at the bus stop in the morning, and then find them tending the gardens and houses in the game's fictional Beverly Hills later on in the day. Locations: - GTAV's game world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined! - Fully explorable Mount Chiliad - A military base - Salton Sea region - Wine country - Wilderness - Fully explorable ocean floor along the coastline Vehicles: Most vehicles in a GTA game to date, including - but not limited to: - BMX - Mountain Bikes - Road Bikes - Dirt bikes - Planes - Variety of cars and trucks - Helicopters - ATVs - Jet Skis Beyond the City: The map includes countryside, mountains, towns and beaches in addition to Los Santos. It is therefore extremely diverse and a refreshing change from Liberty City's rigid and somewhat claustrophobic layout. The countryside environment offers a different experience from the city. Gone are the towering skyscrapers of Downtown Los Santos, congested freeways and LS gangbangers, replaced instead with rivers, wind farms, farmhouses, mountains and enormous redwood trees. The rural landscape will by no means be boring; it will feature side-missions and tasks to keep players busy, as well as a whole new garage of vehicles to play with. Each of the small towns scattered throughout the map will have its own unique layout and populace, meaning there will be plenty for players to explore. Michael: Michael is a retired bank robber, who made a deal with the FIB and is currently in the witness protection program. Lives in a mansion in Rockford Hills (based on real-life Beverly Hills). Married to wife Amanda, and has a teenage daughter named Tracy and teenage son Jimmy. Has an awkward father-son relationship, his kids and wife spend most of his money and is in a bit of a crisis and is pulled back into crime through this. Trevor: Former military pilot. Lives in a trailer in Blaine County (desert). Used to work a few bank jobs with Michael back in the day. Drug-dependent, always willing to put his neck on the line (not kidding either, look at the tattoo on his neck!). Franklin: Early 20s, works at a luxury car dealership. In the demo, he was driving around Vespucci Beach in his 9F (equivalent to Audio R8). He goes hustling now and then, and during one of these events it's how he met Michael Other Characters: Lamar: he's Franklin's crazy friend. Kind of ambitious and more of a wild person than what Franklin is. Franklin is more serious than Lamar. Jimmy: Michael's son who's a lazy, blazed out 20-year-old kid who spends Daddy's money. Doesn't have a really close relationship with his father, Michael. Ron: he's Trevor's best friend. He's a conspiracy theorist who lives in a trailer. He's always paranoid and is also afraid to spend time with Trevor. Amanda: Michael's wife. She's a pretty fiesty character and isn't the girl you'd expect to see in a GTA. She's bound to her and Michael's past lives to the point where she can't stand him anymore. Tracy: Michael's daughter. Typical spoilt brat who also spends her father's money. She goes on shopping sprees. Mere info: Dyr er blevet bekræftet, og hunde vil være med i spillet. Der står dog intet om, om man kan holde et som et kæledyr, men det vil jeg tror man kan :-) Hvad siger i så? Bliver det godt eller?
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<p> En tr&aring;d er nok og tr&aring;de om spil skal ligge i kategorien &quot;Spil&quot;.</p>

Låst af Lowkey | 09-11-2012 14:50

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