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Compiling BSp Fil fejl

Af Bruger Aspirant FlippN | 15-01-2010 14:17 | 876 visninger | 1 svar, hop til seneste
Hej, jeg har lavet et stort deathrun map, og ser klar flot ud :) Jeg prøver at compile den og hvor jeg så får en besked hvor der står Læs ** Executing... ** Command: Change Directory ** Parameters: C:\Programmer\Steam\steamapps\tarek_8220\condition zero ** Executing... ** Command: Copy File ** Parameters: "D:\Valve Hammer Editor\maps\lol.map" "D:\Valve Hammer Editor\maps\lol.map" ** Executing... ** Command: D:\VALVEH~1\tools\hlcsg.exe ** Parameters: "D:\Valve Hammer Editor\maps\lol" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:\VALVEH~1\tools\hlcsg.exe "D:\Valve Hammer Editor\maps\lol" Entering D:\Valve Hammer Editor\maps\lol.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 1 brushes (totalling 6 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...Error: Entity 0, Brush 124: outside world(+/-4096): (-2832,880,-4132)-(1808,976,-1756) Error: brush outside world Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem Error: Entity 0, Brush 125: outside world(+/-4096): (1776,-2448,-4132)-(1872,976,-1756) Error: Entity 0, Brush 124: outside world(+/-4096): (-2848,864,-4128)-(1824,992,-1760) Error: Entity 0, Brush 125: outside world(+/-4096): (1760,-2464,-4128)-(1888,992,-1760) Error: Entity 0, Brush 124: outside world(+/-4096): (-2832,880,-4114)-(1808,976,-1774) Error: Entity 0, Brush 125: outside world(+/-4096): (1776,-2448,-4114)-(1872,976,-1774) Error: Entity 0, Brush 126: outside world(+/-4096): (-1552,-2448,-4132)-(1808,-2352,-1756) Error: Entity 0, Brush 127: outside world(+/-4096): (-1616,-2896,-4132)-(-1520,-2352,-1756) Error: Entity 0, Brush 126: outside world(+/-4096): (-1568,-2464,-4128)-(1824,-2336,-1760) Error: Entity 0, Brush 127: outside world(+/-4096): (-1632,-2912,-4128)-(-1504,-2336,-1760) Error: Entity 0, Brush 126: outside world(+/-4096): (-1552,-2448,-4114)-(1808,-2352,-1774) Error: Entity 0, Brush 127: outside world(+/-4096): (-1616,-2896,-4114)-(-1520,-2352,-1774) Error: Entity 0, Brush 128: outside world(+/-4096): (-2896,-2896,-4132)-(-1584,-2800,-1756) Error: Entity 0, Brush 128: outside world(+/-4096): (-2912,-2912,-4128)-(-1568,-2784,-1760) Error: Entity 0, Brush 129: outside world(+/-4096): (-2896,-2832,-4132)-(-2800,976,-1756) Error: Entity 0, Brush 128: outside world(+/-4096): (-2896,-2896,-4114)-(-1584,-2800,-1774) Error: Entity 0, Brush 129: outside world(+/-4096): (-2912,-2848,-4128)-(-2784,992,-1760) Error: Entity 0, Brush 129: outside world(+/-4096): (-2896,-2832,-4114)-(-2800,976,-1774) Error: Entity 0, Brush 130: outside world(+/-4096): (-2896,-2896,-4132)-(-1520,976,-3996) Error: Entity 0, Brush 130: outside world(+/-4096): (-2912,-2912,-4128)-(-1504,992,-4000) Error: Entity 0, Brush 131: outside world(+/-4096): (-1552,-2448,-4132)-(1872,976,-3996) Error: Entity 0, Brush 130: outside world(+/-4096): (-2896,-2896,-4114)-(-1520,976,-4014) Error: Entity 0, Brush 131: outside world(+/-4096): (-1568,-2464,-4128)-(1888,992,-4000) Error: Entity 0, Brush 131: outside world(+/-4096): (-1552,-2448,-4114)-(1872,976,-4014) 60%...70%...80%...90%... (0.08 seconds) ----- END hlcsg ----- ** Executing... ** Command: D:\VALVEH~1\tools\hlbsp.exe ** Parameters: "D:\Valve Hammer Editor\maps\lol" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:\VALVEH~1\tools\hlbsp.exe "D:\Valve Hammer Editor\maps\lol" >> There was a problem compiling the map. >> Check the file D:\Valve Hammer Editor\maps\lol.log for the cause. ----- END hlbsp ----- Jeg forstår ikke problemmet :S
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#1
AndersTT
Ny på siden
15-01-2010 14:35

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har du læst hvad der står i filerne D:\Valve Hammer Editor\maps\lol.log og ZHLTProblems.html ? ellers, så prøv, og smid evt. indholdet her hvad er temaet i mappet? er du god til det, eller er det dit første map?
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http://www.piixle.com[...] :D fed nok

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